WebFeb 2, 2024 · def step(self, action): self.state += action -1 self.shower_length -= 1 # Calculating the reward if self.state >=37 and self.state <=39: reward =1 else: reward = -1 # Checking if shower is done if self.shower_length <= 0: done = True else: done = False # Setting the placeholder for info info = {} # Returning the step information return … Webaction = np.argmax (output) observation, reward, done, info = env.step (action) data.append (np.hstack ( (observation, action, reward))) if done: break data = np.array (data) score = np.sum (data [:, -1]) self.episode_score.append (score) scores.append (score) self.episode_length.append (step) self.test_episodes.append ( (score, data))
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http://jacobandhefner.com/wp-content/uploads/2013/10/Ronn-Gregorek-JHA-Resume-Phase-I-II-ESA-10-2013.pdf WebOct 25, 2024 · env = JoypadSpace(env, SIMPLE_MOVEMENT) done = True for step in range(5000): if done: state = env.reset() state, reward, done, info = … pinchones
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WebSep 10, 2024 · 这意味着env.step(action)返回了5个值,而您只指定了4个值,因此Python无法将其正确解包,从而导致报错。要解决这个问题,您需要检查env.step(action)的代码,以确保它正确地返回正确的值数量,然后指定正确的值数量。换了gym版本,然后安装了这个什么pip ... WebDec 25, 2024 · Args: action: Action supported by self.env Returns: (state, reward, done, info) """ total_reward = 0 state, done, info = 3 * [None] for _ in range (self.skips): state, reward, done, info = self.env.step (action) total_reward += reward self.observation_buffer.append (state) if done: break max_frame = np.max (np.stack (self.observation_buffer), … WebDec 19, 2024 · The reset function aims to set the environment to an initial state. In our example, we simply set the done and reward value to be zero and the state to be the one that nothing is ever marked on the game … top load wash btw 400-500